Today NIS released their first video concerning their upcoming tokusatsu-themed PSP title, Absolute Hero Remodeling Plan. I have been waiting to get a better look at this game since it’s a bit… unique to say the least.
Anyway the video sums up some of what I have already translated but also reveals some cool new features. The first that I found pretty exciting is a secret base creation system. Basically you can add a number of facilities to your base. These include some which are obvious such as a black smith which sells and repairs weaponry. There are some that are a bit more unusual such as a cosmic police station, which allows the player to change accessories mid-battle — yeah, figure that one out.
A secret base complete with a number of facilities
When the player is in a dungeon, it’s possible that a defeated enemy monster will become a resident of one of the various facilities. The player is able to switch residents around between the different facilities as well. I assume that some monsters are better suited to certain jobs but I am not sure. I am glad that NIS is characteristically playing around with monster characters since I was a tad worried by the lack of character creation.
The main character also has a home within the secret base. There he meets his wife who will badger him for living expenses such as rent, bring you obento in battle, and upgrade your home’s item storage capacity. Should I even be surprised that such a hilarious quirky system exists in an NIS game?
Delivering a homemade bento mid-battle
Another extremely unique feature concerns the way the player will strengthen their main character. It revolves around the bizarre panel-grid human figure in the trailer. As you may have noticed the player is able to lay down panels which represent a certain attribute. Laying down said panels increases the respective stat. There are also a number of items which can be placed on certain types of panels but require a certain formation of those panels. These items can grant abilities or further enhancements to the main character’s stats.
There isn’t much information out about this system but it does remind me a bit of the equally complex growth system used the NIS’s other upcoming PSP title, Classic Dungeon. Perhaps both games have the same talent behind them?
The video announces that Hero-Plan will go on sale March 11th with both a standard and special edition in Japan. Hopefully with the release so close more information will be available on the game soon.