Fragile: Japanese Cover Art and New Characters


Bandai-Namco revealed a bit more info concerning their upcoming Wii title Fragile: Goodbye Ruins of the Moon, and has released the game’s cover art, which I love.  You can view it by clicking the banner above.  Here’s hoping the North American cover art won’t be unnecessarily altered…  If you want to see the art without the logo you can find that here

In addition to the cover art, a new character profile has been released to the public:

  • Sin
  • “Words are truly an ineffective form of communication…”
  • Sin is described as a conscientious and gifted young scientist.  His skills earned him some resentment and jealousy from his peers.  He has a difficult time communicating with people, which alienates him further.  Other than his blood red eyes, his outfit and features are ghostly white.

In addition to the news of Sin, we now have a few screenshots of some cut scenes from the game.  They reveal a mysterious young girl who appears to be (like many others) a phantom or ghost.  She meets Seto, and appears friendly.  She may even be giving him something in the screenshot on the right, but I obviously can’t confirm this.

I find it interesting to see how Bandai-Namco, a Japanese company, produces a game taking place after the end of the world, versus Bethesda’s Fallout 3 which features similar themes.  When I saw this girl I was reminded of a trip I took in Fallout 3 to an abandoned elementary school.  At one point between blowing the heads off Raiders I noticed the floor was littered with tiny skeletons, obviously belonging to children. 

While I found this disturbing, giving a face to the dead makes it more personal, which I feel pulls the player in emotionally.  Fallout 3 seems cold and distant about the end of days, where Fragile’s quiet sadness seems to provide more powerful storytelling.  It’s like comparing an action movie to a Yasujiro Ozu film.

Related Entries:
All Kotowari articles concerning Fragile can be found here

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