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History of Video Game Weapons Part I: Lances & Spears
Since man first realized that swinging a stick or throwing a rock could inflict bodily harm, there has been fighting. As these fights became more and more important, so too did the sticks and rocks. I have decided to start a several part post on the history and myth behind legendary weapons in some of our favorite video games to get a better appreciation for the thought that goes into weapon design.
Part I –Lances & Spears
The benefits of these weapons are fairly obvious: increased range. That scary looking guy in the picture is a Yamabushi (??), or roughly mountain monk. They were known to typically use naginata (??) or a Japanese style of spear which had a long curved blade at the end. These are also the guys who would live in the mountains, meditate under waterfalls, walk through fire, and die on their feet. They chose to use naginata as it gave them the advantage of range. In a country where the most fearsome adversary (a Samurai) uses a katana (?), a mid-length weapon, that little difference in range can present a huge advantage.
Japan is not unique in the spear being an impressive element of military technology. Each nation who experienced the early stages of warfare, can vouch for having made the same discovery. For that reason there are a variety of famous or legendary spears which you may have noticed in the video games you play:
Longinus
Gungnir
Gae Bolga
These are only a few legendary spears, but they are the ones which appear the most in video games. Try to keep your eyes open for them! If this article interested you, come back next Wednesday for the second installment of History of Video Game Weapons: Part II –Katana!
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