-
RSS Links
Polls
Will you be choosing the male or female protagonist for Persona 3 Portable?
- Female - pretty in pink. (55%, 76 Votes)
- Male - takoyaki-pounding. (28%, 38 Votes)
- Don't own a PSP, why would I? (12%, 16 Votes)
- Gonna pass on the game -- played the others too much! (5%, 8 Votes)
Total Voters: 138
Loading ...Tags
accessory action artwork atlus bethesda buy games capcom consoles disgaea dlc e3 figure guest blogger history housekeeping how to japan konami marvelous merchandise mmorpg namco nintendo ds nintendo wii nis ost persona pokémon pre-order preview ps ps2 ps3 psp review rockstar rpg rumor sega sony square enix sting success videos vlogBlogroll
- Albotas
- Araceae
- ゲーム情報!ゲームのはなし
- CtrlAltKill.org
- Damikki
- Diverse's Blog
- Fabula Nova Crystallis Final Fantasy XIII
- Fort90
- Game Journalists Are Incompetent Fuckwits
- Gamesugar
- Hark! A Vagrant
- hiimdaisy
- LH Yeung.net Blog
- My Game News Flash
- Sexy Videogameland
- The Border House
- The Drunken Moogle
- The Vault: Fallout Wiki
Archives
- September 2010
- August 2010
- July 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- June 2009
- May 2009
- April 2009
- March 2009
- February 2009
- January 2009
- December 2008
- November 2008
- October 2008
- September 2008
- August 2008
- July 2008
- June 2008
- May 2008
- April 2008
- March 2008
- February 2008
























Onore no Shinzuru Michi wo Yuke: Gimmick Ninpo
Some new features of Onore no Shinzuru Michi wo Yuke have been revealed by From Software. The new elements of gameplay, which are being called gimmicks, are all different ways that Shipumaru can interact with each map.
Gimmicks includes traps, tools and things that just block the way. These appear on each map and are an important part of solving each stage. Here are a few that I know of and what they do:
Cannon
There are walls that will not budge even under the strongest sword strike or the most powerful ninja magic. In these cases, a cannon will appear somewhere on the map pointing at the wall. There will also be a trigger button somewhere on the map that, if pushed, will launch a shell at the wall and destroy it.
Spider Webs
Shipumaru cannot pass through spider webs – specifically, the industrial strength variety that appear in the game. In these cases, fire is the only means of destroying them. Various elemental magic can be controlled by Shipumaru, but details on these magics are pretty vague at this point. In addition to fire, a tidal wave can be summoned with the water element.
There are spots where Shipumaru must run over and cannot stop. After running over the cracked earth, a hole will appear. Players will definitely have to carefully plan their action around spots like this.
As you may notice in the above pictures, there are some walls that shoot spikes and some floors are covered with conveyor belts. These are pretty typical for most action-puzzle games, but still it feels unique in Onore no Shinzuru Michi wo Yuke. I am sure there are other shenanigans in store for the player as well…
Like more crazy enormous bosses:
I really wanna see a video of how to combat bosses…
The more I learn about this game, the more difficult I can imagine it becoming. I picture a stage with all of the aforementioned gimmicks that need to be triggered in a precise order and not having a single shadow-self to spare. I know I have said it before, but this is one puzzle game I am really excited for.
Related Entries:
Onore no Shinzuru Michi wo Yuke: Website Update
Onore no Shinzuru Michi wo Yuke: Character and Story Update