Prinny: Can I Really Be the Hero? Review

PRINNY

I haven’t played a side-scroller in ages, but I couldn’t say no to NIS’s Prinny: Can I Really Be the Hero? After playing for about 4 weeks I managed to beat the game and have assembled my review, arranged by the game’s individual elements.  I would like to sincerely thank NISA for allowing me the opportunity to preview the game.

Story – 1,000’s of Prinnies, Prinnies for me

In Prinny you play as 1,000 Prinnies sharing an enchanted red scarf.  The scarf grants the wearer immunity to throws, which normally reduces a Prinny to some ash and a beak.  Your goal is to collect several ingredients required to make an amazing sweet for your master Etna after hers was stolen by an unknown individual.  You are allotted 10 hours and those 1,000 lives to do so.

Don’t be concerned with the time-limit.  I was at first, but they are not actual game hours, they are based on the number of stages completed (one stage = one hour).  And believe me, 1 stage can take much more than an hour…

As would be expected, playing as a Prinny provides multiple situations which are hilarious.  In contrast to other games taking place in NIS’s Netherworld, you are now the bottom of the barrel – you are nothing, and that will be made clear repeatedly.

Gameplay – I doublejump like a pro

Selecting your difficulty

As I mentioned before it had been a while since I played a side-scroller, or anything so different from an RPG. For this reason I decided to go with Standard difficulty (3 hits to lose a life) rather than Hell’s Finest (1 hit to lose a life).  I did not regret this decision and HIGHLY recommend it to first time players.

When I first started playing, I noticed gameplay was fun and fast.  The controls felt pretty smooth, and enemies were pushovers which made me feel good about myself.

There are not a whole lot of actions the Prinny can perform, which adds to the difficulty.  Your Prinny will remain the same, but you will need to improve as the game progresses.

Each stage is made up of 2 halves.  The first is the main stage, which consists of the majority of the running around and obstacle avoiding.  There are checkpoints throughout the stage from which the next Prinny in line will continue once his predecessor perishes.

priceless check point

The second half is the boss battle.  Here you will face off against anywhere from 1-2 bosses with nothing but your Prinny wit and hopefully a bit of luck.  Bosses have a certain number of shields which you will have to wear down by jumping on them in order to do decent damage.  There is no set number of times you will have to attack a boss as it is all based on their HP bar.  There is also a 3 minute time-limit which means for some of the later bosses you will really need to budget the damage you dish out.

As I played on, the sun began to set, which caused nastier creatures to boil up from the Netherworld.  With a higher difficulty, my artificially inflated sense of side-scroller skills quickly deflated.  My low self-esteem quickly changed to anger.  I wisely decided to take breaks when this happened and would advise anyone who gets frustrated to do the same.

Presentation – More than a red scarf

I can tell a lot of work went into all the various 2D sprites throughout the game.  The Prinnies are capable of many different expressions, all of which are hilarious and cute.  Backgrounds, effects and music are all typical of a game set in the Disgaea world, as is the frequent humor.

Since I am playing a preview version of the game I cannot comment on any voice acting  (my version still has Japanese voice acting).  All Prinnies do have different voices and names which I think is cool.  They haven’t really been given these luxuries in past games.

Final Thoughts – Red Moon

I will not sugarcoat it; Prinny is a challenging game.  It will make you mad.  It will make you want to throw your PSP at a wall and vomit on it while burning a Prinny effigy.  I spent a few days on the last boss battle and it was insane.  If it weren’t for the continued support of Foxes I would have given up entirely.  I do believe it was one of the hardest bosses I have vanquished in a game ever.

Ultimately the game is a great spin-off of the Disgaea series.  I think a lot of people who aren’t fans of the grinding aspect of Disgaea games will be on-board for some fast and funny side-scrolling action.

If anyone would be interested in a Boss FAQ for the game, let me know and I will try to compile one before the game’s February 17th release date.

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Final Fantasy News and Woes

Black Cloud PS3

As many of you have heard, Square Enix punched many of us Westerners in the throat by announcing that a North American release of Final Fantasy XIII may be a reality as late as April 2010.  That’s one game I can scratch off the list of must-buys for 2009.  Despite the crushing news, the world of video games moves on.

Square Enix released some information on the upcoming blu-ray release of Advent Children – now dubbed Advent Children Complete.  A street release date of April 16th was announced along with a few different editions consumers can consider purchasing:

  • Advent Children Complete
    • Includes only the blu-ray disc of the film
    • Price = 4,900 yen ($50)
  • Advent Children Complete + Trial Version Set

    • Includes the blu-ray disc of the film
    • demo version of the upcoming Final Fantasy XIII titles, including playable Final Fantasy XIII demo.
    • Price = 5,900 yen ($60)
  • Advent Children Complete “Black Cloud” HDD
    • Includes the blu-ray disc of the film
    • demo version of the upcoming Final Fantasy XIII titles, including playable Final Fantasy XIII demo
    • 160 GB “Black Cloud” PS3 with Dualshock 3 controller (pictured top)
    • Price = 49,980 yen ($500)
Advent Children Complete

The PS3 is pretty cool I guess, the huge hard-drive is nice and all but I wish it were a little cooler looking.  I think I prefer the one for Yakuza 3

Judging by the comments I have seen on the site, it looks like people’s patience are wearing thin when it comes to waiting for the game.  Some are considering importing the trial version of Advent Children Complete with the Final Fantasy XIII demo.  If you are interested, you can pre-order the film and demo from Play-Asia for $69.90.  The price isn’t bad considering the importing process.  It may be a good idea to check eBay in the coming months if you are feeling lucky.  I don’t feel like taking any chances so I am ordering mine now.  Here is my secret plan to save money: take out the demo, sell the blu-ray disc on eBay.

:?:

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CyberConnect2 Counted Down to .hack//Link

.hack//Link

CyberConnect2’s countdown I mentioned a few days back has run its course. In its place is a site for a new .hack// title, as I had suspected.  The game is entitled .hack//Link, named after a manga series with the same name.  You can view the website here, but there is very little content at the moment.

Tokio What we do know is that the title will be for the PSP and will feature characters from the manga series.  To the left is an image of the main character Tokio, not to be confused with Tokyo, which has a different pronunciation.

Does he remind anyone else of Cowboy Bebop’s Ed?

Honestly I am not super excited for this title, unless it really is a step away from the series.  I am a little sick of the .hack// battle system and it doesn’t seem to have changed much in GU.  If Link has some tangible differences to offer that would be great.

I was however a bit excited when I saw a teaser image for a different .hack// title also in the works by CyberConnect2.  This one however is for the Nintendo DS:

hack DS

The Nintendo DS may be able to offer some new options in terms of controls which could make the game more interesting than it’s predecessors.  How would a touchscreen be used?  Hopefully CyberConnect2 will use the DS to its full potential.

Also, I really like the style of this teaser image, and hope it is a reflection of the game’s actual  style.  It’s much cuter than classic .hack// design.  Notice the little Kite walking right in front… so cute.  Also what is up with those robot things?

I am glad to see the $200 bucks I shelled out for all of the first .hack// series seems to be finally bearing some fruit.

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Disgaea 2 For PSP Gets 2 New Units

Some familiar faces

I was very pleased to learn that the port of Disgaea 2 for the PSP will include two of my favorite units to grace any NIS title.  Both units were (for some reason) not included in the original PS2 version.  The first is the female version of the Samurai jobclass, who was in both Disgaea 1 and 3.  In the place of the female Samurai, Disgaea 2 introduced us to the male version, who tried hard but just wasn’t as cool.

Creation lotsa swords

To Nutgarden05’s chagrin, the other character being added is the noble Saber Kitty.  NG5 hates this particular unit with a passion.  In my opinion, there are definitely some units more deserving of such unbridled loathing.  Who the hell actually uses the flower girl things?

Stephanie the Saber Kitty nyao

If they ever give the Saber Kitty a decent area-affecting skill I would be even happier.  While they are capable of dishing out decent damage to individual units, post-game my Saber Kitty always lags behind units who can kill several targets at once.

I am still not positive if this is enough incentive to purchase the game.  My accomplishments by the end of Disgaea 2 may be too damn staggering to ever attempt to recreate.  Considering NIS frequently teases their fans for the hours they put into their titles, you would think they would try to facilitate some kind of data transfer option.  Maybe I will just try to play the game casually for Axel mode…  Am I capable of that?

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Persona 4 Apparel: Kanji Tatsumi and Kuma

Kanji's Tank Kanji's Sweater

Let’s face it, the characters in Persona 4 have some awesome clothes.  Way more awesome than your lame clothes.  Well that’s all about to change…  Cospa (a Japanese cosplay brand) has teamed up with Atlus and wisely started producing some of the most recognizable articles that a few characters wear in the game.

I already mentioned Chie’s pins and jacket a while back, but I recently found some of Kanji’s tops (pictured above).  You can click the images for a Cospa page showing the shirts in greater detail.

On the left is Kanji’s tank-top which he wears in the warmer weather months.  I was able to find the tank-top for pre-order (with an April release date) on KidNemo for $29.69.  The tank-top features a simple flaming skull design.

On the right is the skull-and-crossbones sweater he generally wears under his winter/fall school uniform.  I wasn’t able to find this sweater on any sites that ship to the West, but I believe it was announced fairly recently so we may see it in the near future.

In addition to Kanji’s tank-top, KidNemo also has pre-orders (with an April release date) available for a t-shirt featuring Persona 4’s loveable mascot Kuma/Teddie. The shirt is available in both white and yellow for $35.09:

Kuma T

If you decide you need to own any of the above items, be sure to make note of KidNemo’s special instructions when ordering clothing.  Most importantly the desired size should be entered into the “COMMENTS” section of the order form.  Also, Cospa sizes run a bit small, so you may wanna order 1 size above what you generally wear.

Finally us Fatluses have the option of purchasing clothes in smaller sizes!

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Posted in atlus, merchandise, persona, persona 4 | Tagged , , | 5 Comments