Working In Retail Isn’t All Bad: Playstation Retail Loyalty Site

RLS

Since I returned from Japan, I have resumed working at my old job at a certain electronics store whose name rhymes with Zest Cry. It’s not the ideal job, but recently one of my fellow employees showed me Playstation’s Retail Loyalty Site. The site is an exclusive branch of Playstation Underground only available to people in certain lines of retail.

quiz

tough one…

The purpose of the site is simple: learn about Playstation products and receive rewards. There are hundreds of tests (known as “modules”) you can complete to earn anywhere from 100-125 points. There are only a certain number of modules a user can complete in a day.  I am not positive but I believe it is about 13 or 14.

After earning points, they can be redeemed for a variety of Playstation merchandise.  I have only been signed up for two days and have racked up a total of 3,760 points.  Just to give you an idea of what is on the site, here are some things I am thinking of buying with my points:

  • Shadow of the Colossus (PS2) – 1425 points
  • Jeanne D’Arc (PSP) – 2425 points
  • Patapon (PSP) – 2425
  • Dual Shock 3 Wireless Controller – 4000 points
  • Playstation 3 Blu-Ray Remote Control – 2425 points
  • Playstation 3 Memory Card Reader – 1500 points

The items aren’t always in stock, but they replenish on a monthly or even weekly basis. If you work at a store like Best Buy, Circuit City, Target, etc. you can sign up, and you’ll earn an instant 100 points. Don’t let your monotonous life in retail not earn you some free stuff.

Final Fantasy Tactics A2: Grimoire of the Rift Review

A2

A few weeks ago, I had a 4-hour long car ride and anticipated being painfully bored. I decided it would be a good idea to pick up a game for my DS. I had played Final Fantasy Tactics (of course) and Tactics Advance, thoroughly enjoying both. Call me old fashioned, but I trust Square Enix to make games that are just plain fun, so I bought A2: Grimoire of the Rift.

To be honest I haven’t really been able to put it down, much to the chagrin of my closest friends who have to put up with talking to me while playing. The game doesn’t differ much from its predecessors, instead it tries to build upon them.

Seeq and Gria The game boasts 56 jobclasses to master, spread out among 7 different races. Obviously each race and job excel in different areas, allowing for awesome party customization. The two new races are Seeq and Gria pictured left.

A2 is a tactical game at its core; battles take place on a grid where characters move and perform actions when it’s their turn. Characters earn EXP by engaging in battles, and all clan members earn AP after battle, regardless of their contribution. If you’re not up for a long battle, you could always send out some dispatch teams to earn loot, money and AP for you. Just make sure they don’t fail! I was failing dispatch missions like it was my job until I noticed a pattern:

Jumping is good!
  • A character who jumps up and down when placed in the leader position is more likely to succeed than one who does not
  • Party members who bow their head in shame will not contribute to the party and increase the chance of failure
  • Party members who raise their arm when placed in the party are the best contributers to a party
  • Party members who stand, but do not raise their arm will help, but are second to those who raise their arm
  • Always have a full party
As I mentioned, completing dispatch missions grants loot like yada-yada-crystal or blah-blah-gem. Loot is essential to the game’s awesome item synthesis system. 2-3 loots are combined and sent to a Bazaar where they are traded for weapons and armor. Loot can also be stolen by thieves and hunted by hunters. The more loot you acquire the more equipment you can buy. Bazaar

Some pieces of equipment have abilities which characters can learn after wearing them and having attained the correct amount of AP. Once learned, abilities are permanent. Learning a certain number of abilities unlocks new jobclasses. Some jobs, however, can only be unlocked by completing quests.

The story is my only complaint really. It’s not that I don’t like the story, it’s just that I have little interest in it and find battling to be more of an incentive to play. The main character Luso is a normal student who is punished for being late to class by his teacher. The punishment is to clean up the school’s library. While there, Luso finds an old book, which asks for a name. Luso writes his name in the book and soon finds himself sucked into the fantasy world of Ivalice.

Luso
Luso

Luckily, right as he appears in Ivalice, a strange looking… man-bear-thing… named Cid happens to stumble upon him and forces him to join his guild. Cid helps Luso find a wizard who informs Luso that the key to returning to his world is to fill up the mysterious book which he wrote his name in with experiences here in Ivalice.

Another minor complaint I have is the complete lack of expressions when it comes to dialog art. Whether Luso is saying “I love Pie!” or “Ack! Were under attack!” his dialog art remains the same. I don’t think it takes a whole lot of work to add that in for at least the story characters.

The last element of the game worth mentioning is the auction system. Clans bid on territory at an auction house using coins with different values. The auction system simulates a real-time auction in which bidders have a set number of coins and turns to spend them on. Whoever bids the most wins (in case that wasn’t already obvious.) There are 3-4 territories to an area, and when the player takes over all of an area, he controls it for life. Gaining control of an area grants lower prices for mission info as well as items.

At first I found the auctions a bit clunky, but after participating in about 15 auctions, you can access to a store which allows you to spend clan points on coins. Clan points are acquired by completing missions and in my opinion are best spend on auction coins.

If you are interested in playing the game, you can grab a copy at Amazon.com here for $39.99. For more detailed information on the game, its story and jobclasses, check out the game’s official North American site here.

Shin Megami Tensei: Persona 3 FES Elizabeth Figure

Elizabeth

This October Alter Co., the same people who produced the Metis figure, are releasing this highly detailed Elizabeth figure. The figure is 1/8 scale, approximately 22 centimeters.

Elizabeth Elizabeth is a mysterious figure who exists in the game’s velvet room, and sends the party on various quests to learn more about the human world. The results are often pretty humorous.

Like most of the Persona 3 figures, Elizabeth doesn’t have many points of articulation, making her more for looks.

I am kind of surprised that Alter decided to release an Elizabeth figure, especially since it seems like the Persona 3 fad is probably dying down a bit in Japan.

If you are a big fan of the series and want to pick up this figure, it is available for pre-order at Play-Asia.com for the price of $69.90 here.

Shin Megami Tensei: Persona 4 OST Preview Download

Covera??

I haven’t been able to find the complete OST for download yet, but Rpgmm posted this preview of the full version. If you frequent my site, or have watched all the downloadable Persona 4 videos, than all the songs should sound pretty familiar. The one song I am sure everyone is excited to have is Pursuing My True Self which is the same song featured in the game’s opening video.

Tracklisting:
01. Pursuing My True Self
02. The Doujima Household
03. Inabashi Shopping District
04. Princess Yukiko’s Castle
05. Normal Battle Theme

Download

If you can’t wait until someone posts the full soundtrack, you can buy a copy from Play-Asia here for $28.90. It definitely sounds like those who enjoyed the music of Persona 3 won’t be disappointed with Persona 4′s soundtrack.  Enjoy!

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All other Kotowari entries on Shin Megami Tensei: Persona 4 can be found here

Wii Fit Makes Other Interactive Games Look Like Hobos

This is a guest entry written by my girlfriend. I haven’t gotten a chance to play Wii Fit yet, but she seems to enjoy it so I asked her to write a review:

Boxart

OK, so the biggest thing in video games in Japan before I left was the Nintendo Wii Fit. Since last fall I saw multiple commercials showing the various games you could play. This past spring I taught English to a group of kids in their apartments, and all their mothers had the Wii Fit balance board hidden away discreetly–which is what the innovatively designed and sleek unit allows you to do.

I wanted one so bad.

Luckily when I got home in the States, a good friend hooked me up with the very last one in stock at his place of employment. Since then I have taken quite a shine to it and try to use it everday for at least a half hour. Compared to other games involving moving your body, the Wii Fit definitely excels in the health department.

My experiences with interactive gaming equipment include Taiko Drum Master, Dance Dance Revolution, and Rock Band. But the Wii Fit seemed different. It has an inspired but effortless look about it, which makes the other games seem like they’re trying too hard. I had to try this thing, where you use your own body weight and balance to improve your health.

That’s another difference: the Wii Fit was made intentionally for getting healthy, where the other games were not. Sure, DDR is known for shedding pounds off of tap-happy chubsters, but performing the same motions you would need to lose weight without the game? Please. With the Wii Fit, they actually walk you step by step through the exercises–real, legitamite exercises that you can do on your own without the board if for whatever reason you find yourself stranded from it.

So anyway, let’s talk about the game play itself. When you first use the game you are to select a Mii that will represent you and your health. You enter in your height and birthdate, subtract the weight of your clothes, and are presented with your BMI. Along the way the game offers tips and advice about what you need to work on.

My BMI is normal, but my balance is shifted to the heel of my left foot. Who knew? So my balance is what I need to work on, it tells me. And there are plenty of ways to work on it: nearly all the exercises involve maintaining your balance within a confined area so that you have an idea of what proper balance should feel like. Then you are scored on how well you kept the balance. The game also rewards you with how many minutes you’ve saved up and unlocks more games along the way.

Exercises range from Yoga, Strength Training, Aerobics, and Balance. My routine has consistently been doing a bunch of yoga first for stretches, and then strength training, followed by aerobics. I am the worst with balance games, although when one of the games involve your Mii dressed up like a penguin and using your balance to feed it, you find yourself coming back for more.

I could go on and on, but the most important thing is that I can feel results. The muscles that I worked out on yesterday are sore in the specific areas that I played. That’s not to say there aren’t any drawbacks. Which leads me to make this list of pros and cons:

Pros:
- exercises work
- the balance board is eerily accurate
- great way to keep up an exercise routine
- unlocking games encourage longer exercise time
- everything is simple and easy to understand

Cons:
- it’s a pain in the ass juggling with the Wii remote (I just put mine down during exercises)
- the load times are kind of obnoxious and turn a 30 minute workout into 45
- there is no way to skip dialogue

Honestly though, I really enjoy the Wii Fit and see it more as an inexpensive piece of gym equipment than another game accessory. No treadmills or rowing machines for me. Nossir. I highly recommend the Wii Fit for those who hate the gym but want to get, well, fit. It’s a simple way to keep your weight in check without all the flashing arrows.

[youtube]http://www.youtube.com/watch?v=mEwGsAB7J68[/youtube]

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Wii Fit Preview