Resident Evil 5 Review

Nutgarden05 and I purchased and completed Capcom’s Resident Evil 5; I would say we were both left with mixed feelings.  Where I am new to the series and experiencing it for the first time, NG5 is a hardened veteran giving you both sides of the coin.

CAPCOM

Ultimately my main issue was the utter lack of a story.  I had expected much more after being briefed on the glory of the past games by NG5.  What I found with this game was a haphazardly arranged tale of attempted bio-terrorism.  Included with this was a stereotypical story of a cop who lost his partner, afraid to get close to a new partner blahblahblah.  How many episodes of NYPD Blue did you watch to come up with that gem, Capcom?

Bear Mace To me the game feels like it was made to fill a niche that is already jammed full of cookie-cutter crap: action FPS.  I believe the game leans heavily on its multi-player aspects to provide enjoyment to the consumer, while focusing little on what got the series where it is now: story.

I can’t say I blame Capcom for trying to take advantage of a niche that is going strong, but my understanding was that Resident Evil was the first successful series of its genre: horror/survival.  I guess I expected that continued trailblazing… but yeah… no.

The game wasn’t all bad though.  I really appreciated the graphics, and I can say without a doubt that I enjoyed playing Mercenaries mode with Nutgarden05.  After beating the game, my desire to play through again quickly diminished once I got infinite ammo and some other crazy bonuses.  Since now the only pleasure I get from the game is in Mercenaries mode, I just sold my copy and play the game at NG5’s house.

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