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Sacred Blaze: Faithful Orphans
Flight Plan’s newest SRPG for the PS2, Sacred Blaze, will be released later this month in Japan. The title’s release injects one more shot of life into a system that just refuses to die. Some new information was revealed about the game’s inner workings, giving me a better understanding of character maintenance and game-flow.
One event that allows for character customization is called “Prayer Event”, when this occurs a unit will ask God for a new power. As God you can choose from a number of different boosts you can grant to your units. Your hero characters will be given more substantial bonuses than generic characters such as abilities and equipment options.
Since you are God, your goal is to increase faith among the masses. The player’s hero character will be responsible for making this happen. Increasing faith requires granting the prayers of sub-characters who are in need. Depending on which main character the player picks, there will be different sub-character and different opportunities.
I really hope Sacred Blaze won’t suffer the fate of other decent titles that came along at the end of a system’s life: fading into obscurity only to be recognized in a later generation as a handheld port. I don’t know why, but my gaming instincts are telling me this may be the case. Maybe I am just paranoid.
Related Entries:
Sacred Blaze: Playing God
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