Sacred Blaze: Faithful Orphans

Flight Plan’s newest SRPG for the PS2, Sacred Blaze, will be released later this month in Japan.  The title’s release injects one more shot of life into a system that just refuses to die.  Some new information was revealed about the game’s inner workings, giving me a better understanding of character maintenance and game-flow.

more power... spear or shield
Would you like to be able to equip a spear or a shield?

One event that allows for character customization is called “Prayer Event”, when this occurs a unit will ask God for a new power.  As God you can choose from a number of different boosts you can grant to your units.  Your hero characters will be given more substantial bonuses than generic characters such as abilities and equipment options.

Since you are God, your goal is to increase faith among the masses.  The player’s hero character will be responsible for making this happen.  Increasing faith requires granting the prayers of sub-characters who are in need.  Depending on which main character the player picks, there will be different sub-character and different opportunities.

Kiyora and an orphan girl

Kiyora meeting an orphan girl in a battlefield – one of several sub-characters
I really love the 3D sprites the game uses and I was especially happy to learn that there are some customizable aspects for each character, not just the story characters.  These customizable aspects can be different clothes (bottom), weapons, different colors, etc.  If you are interested in seeing more accessories and character alterations, you can find them here.

Kiyora twin-tails

I really hope Sacred Blaze won’t suffer the fate of other decent titles that came along at the end of a system’s life:  fading into obscurity only to be recognized in a later generation as a handheld port.  I don’t know why, but my gaming instincts are telling me this may be the case.  Maybe I am just paranoid.

Related Entries:
Sacred Blaze: Playing God

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