-
RSS Links
Polls
Will you be choosing the male or female protagonist for Persona 3 Portable?
- Female - pretty in pink. (55%, 76 Votes)
- Male - takoyaki-pounding. (28%, 38 Votes)
- Don't own a PSP, why would I? (12%, 16 Votes)
- Gonna pass on the game -- played the others too much! (5%, 8 Votes)
Total Voters: 138
Loading ...Tags
accessory action artwork atlus bethesda buy games capcom consoles disgaea dlc e3 figure guest blogger history housekeeping how to japan konami marvelous merchandise mmorpg namco nintendo ds nintendo wii nis ost persona pokémon pre-order preview ps ps2 ps3 psp review rockstar rpg rumor sega sony square enix sting success videos vlogBlogroll
- Albotas
- Araceae
- ゲーム情報!ゲームのはなし
- CtrlAltKill.org
- Damikki
- Diverse's Blog
- Fabula Nova Crystallis Final Fantasy XIII
- Fort90
- Game Journalists Are Incompetent Fuckwits
- Gamesugar
- Hark! A Vagrant
- hiimdaisy
- LH Yeung.net Blog
- My Game News Flash
- Sexy Videogameland
- The Border House
- The Drunken Moogle
- The Vault: Fallout Wiki
Archives
- September 2010
- August 2010
- July 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- June 2009
- May 2009
- April 2009
- March 2009
- February 2009
- January 2009
- December 2008
- November 2008
- October 2008
- September 2008
- August 2008
- July 2008
- June 2008
- May 2008
- April 2008
- March 2008
- February 2008
























Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha Vs. King Abaddon Review
Well, Atlus, you figured out the key to success: make a quality game, and then around a year later, release a sequel with minor improvements… oh, and change the setting from urban to rural. It worked for Persona 3 and Persona 4 and it sure as hell worked for Devil Summoner 2: Raidou Kuzunoha Vs. King Abaddon.
Atlus was kind enough to send me a copy of the game accompanied by my very own Raiho plush. At first I was reminded of the first Devil Summoner: Raidou Kuzunoha vs. the Soulless Army, a game which was enjoyable, but felt just a little rough around the edges. At Raiho’s adamant suggestion I spent a good amount of time with the game, and here are my findings:
Extras – An old friend is the best kind of friend
So when I first loaded the game in my PS3, I was informed that by loading my save file from Devil Summoner: Raidou Kuzunoha vs. the Soulless Army I could get some potential bonuses. Naturally, I had to find out what they were, so I took a trip to Foxes’ house to grab my memory card and transferred it onto my PS3 hard drive. I was pretty determined…
After loading the old file I was informed by the Herald of Yatagarasu that a demon I knew was wandering the capital. I also received a Commendation. It turns out the commendation was just an item placed in my inventory that sells for 10,000 yen. Not bad. The other part interested me more: every demon that I had recruited in Devil Summoner: Raidou Kuzunoha vs. the Soulless Army would now instantly join me as soon as my level allowed it.
This made me surprisingly happy, since you do get pretty attached to your demons, no matter how expendable they may be. I was being reunited with friend after friend and I couldn’t help but smile no matter how lame that sounds.
Improvements – Something good only better
Many features from the first game have been slightly adjusted, while some have been overhauled.
Recycling – Reducing the amount of reusing
The game starts out in the same setting as the first game: the capital of fictional 1920’s-30’s Taisho era Japan. For this reason, a lot of the same maps and graphics are reused and don’t appear to have been touched up much. At first I was kinda disappointed, but around the second chapter, a much welcomed change of scenery occurs: Raidou and the crew take a trip to rural Japan, far from the urban setting of the capital.
The concrete buildings and trains are transformed into lush forests while Shinto shrines and some new awesome characters (Nagi FTW) are introduced. When this happened, all my concerns of a game heavily based in recycling melted away and I was instead absorbed in ancient, rural Japan.
Running Around – Not sure where to go
My only complaint with the game is that at times it can be difficult to know exactly where you’re supposed to go or what to do. I wasted a lot of yen just taking the train back and forth. This is even worse if you take a little break from the game.
When I first I noticed you could go onto the roof and speak with Gouto, I assumed this was for the purpose of helping you if you get a little lost. Sadly, he only repeats one or two phrases per chapter that are pretty cryptic and not very helpful. It would be nice if a better tips system was put into place.
Final Thoughts
Devil Summoner: Raidou Kuzunoha vs. The Soulless Army was a good game, but the improvements made on the sequel bring the series to a whole new level. It really seems like the creators spent time considering what needed to be improved and the best way to do it. I continually find myself really enjoying just about every aspect of the game. No matter how frequent the battles are, I still have fun with my favorite demons at my side. When I am progressing in the story (if I know how to) I love the new setting and characters.
Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon may be one of the last great PS2 titles and it definitely didn’t disappoint. Here’s hoping we see Raidou, Gouto, and Narumi in the next generation of gaming…