Trinity Universe Promotional Video

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The first promotional video for Trinity Universe was released on the game’s main site not long ago.  It gives us a first look at a few of the game’s key features.  What you may notice almost immediately is that the 2D dialog art is much more animated than you’re used to: Etna’s wings slowly bob, characters’ chests move as though breathing, etc.

As I mentioned in my initial post on the game, this feature is known as the AAA (Active Animation Adventure) system.  When I first read about it I had a hard time imagining AAA, but I must say it’s kinda cool, albeit a tad creepy.  It does create an illusion of something between the 2nd and 3rd dimensions.  If you want a better look you can click on the source link for a larger version.

The video also shows some dungeon and battle action which was pretty exciting.  I was hoping for a little more, but what I saw looks awesome.  I am still reeling from seeing these characters in 3D and decently rendered at that.

A new feature the video mentions is the mana-graphic option.  This allows you to decorate your weapons with images found either in treasure chests, from beating enemies, or occasionally in shops.  When attacking with a weapon that has a mana-graphic equipped, it will have an associated effect.  Note in the video when Kanata is attacking and sakura blossoms go everywhere, that would be the effect for whatever graphic he is using. There are other bonuses associated with certain graphics which will grant a stat boost, new ability, or other attributes like element affinity etc.

Weapons are one of my favorite parts of RPGs, so I am excited to see that Trinity Universe is paying so much attention to them!  I know this is a feature I will get pretty into.  I wonder if you can mix graphic effects kinda like with poké-ball effects in Pokémon Diamond and Pearl?  I guess I’ll just have to wait and see.

Related Entries:
Trinity Universe: Etna in 3D?

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